Password Protecting Mail.app and your e-mails
One of the issues I had with using the Mail.app on OSX is its lack of security. If some one is logged in as you they then get access to everything else on you machine like say your mail client. Now I...
View ArticleUnix and SSH Commands From Scratch
In my last post I discussed node.js. This can be installed on a server. Originally I wanted to talk through how I installed Node.js and what plugins I have come to use. I took a look around and found a...
View ArticleSetting up xCode 4 Projects
Every time I start a new xCode project i do it a little differently. I include files in some and settings in others. I have decided to put them all here to make sure i don’t miss any. If you have any...
View ArticlexCode GDB Debugger Commands
One of the things that I struggled with going from eclipse and Visual Studio to xCode was the the debugger. Most of the objects have memory references rather than values. For a long time while...
View ArticleThe description method
Any object can implement the description method that is used to return a description of the contents of a receiver. The problem i have always found with this method. Is keeping the method up to date...
View ArticleMiller Cylindrical Projection with source for (Long, Lat) to (x, y)
Recently I have been trying to get a custom map working with Longitude and Latitude that plotted in the x and y in iOS. It also needed to work with a zoom and offset. It was a bit of an argus journey...
View ArticleUsing LevelHelper without Box2d for Cocos2d-X
I have been trying out LevelHelper recently and it has been very useful when making games that have a fair bit of physics. I was looking at making a really simple game that did not require physics....
View ArticleVector Graphics in iOS with CoreGraphics and PaintCode from an SVG file
Since I started iOS development there has always been one thing missing for me. That has been a vector graphic file format. There is no format currently natively supported by apple. I did some digging...
View ArticleAppCode File Template for CoreGraphics and PaintCode
In my last post I setup a CALayer subclass for CoreGraphics and PaintCode. I created an AppCode template that I am sharing here. The header file template:#parse("Objective-C File Header.m") #import...
View ArticleAS3 Development in OSX
I had a small AS3 project and decided I would stray from the standard Flash Builder solution provided by adobe to see how things have changed over the last few years. I ended up looking at two...
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